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1. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
Quote: [SHIP] SMALL FREIGHTER IDEA (successfully ignored by DEVs so far) its because its not needed.
- by StOrM ViPeR - at 2006.01.27 14:50:00
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2. Anti-Missle Turrets = the Anit-Missle Destroyer !!! - in Player Features and Ideas Discussion [original thread]
Its fine with just defender missiles as it is. Its pretty pointless having 2 modules that do the same thing. Stick with defenders, they work fine and are great. Not signed, nor will I ever sign it.
- by StOrM ViPeR - at 2005.12.23 10:22:00
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3. Gratification of the blinkly light with out a kill: The Ransom Mail - in Player Features and Ideas Discussion [original thread]
I'd like piracy to go back to piracy. Killing for the Loot. None of this ransomming malarky. Pirate But it is indeed a pretty good idea, yet I'll not sign it for reasons stated above.
- by StOrM ViPeR - at 2005.12.19 12:57:00
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4. smartbombs - in Player Features and Ideas Discussion [original thread]
Smartbombs dont damage your ship because that would be stoooopid. Another example of someone trying to fix something that works fine. If its not Broke Don't try fixing it. Maybe they use the sheild generators to create the resonation.
- by StOrM ViPeR - at 2005.12.14 08:52:00
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5. EvE Offline - in Player Features and Ideas Discussion [original thread]
The potential increase in funds could be used to help further improve Eve online. It could even be bundled with EvE online and 1 month free subscription. !
- by StOrM ViPeR - at 2005.12.08 13:35:00
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6. EvE Offline - in Player Features and Ideas Discussion [original thread]
A Totally Separate game idea totally offline apart from multiplayer Skirmishes. Some people may remember StarTrek Armada (terrible game) What about an RTS version of EvE, Where you control fleets of ships (As you would in c&c) could have the ful...
- by StOrM ViPeR - at 2005.12.08 09:38:00
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7. Underpowered Battlecruisers - in Player Features and Ideas Discussion [original thread]
Originally by: Leandro Salazar Edited by: Leandro Salazar on 28/11/2005 11:20:05 Oh they are not underpowered. But they are not Battlecruisers either. More like backwards-Battlecruiser. A BC combined the speed and armor of a CA with th...
- by StOrM ViPeR - at 2005.11.28 12:44:00
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8. Rearch Agents/BP Lottery - remove the Devs from the loop - in Player Features and Ideas Discussion [original thread]
What have the Devs got to do with it ? The Title is remove them from the loop, They're not even in the loop so I don't get it.
- by StOrM ViPeR - at 2005.11.23 13:54:00
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9. Missile trails - in Player Features and Ideas Discussion [original thread]
Lag
- by StOrM ViPeR - at 2005.11.21 15:22:00
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10. Unused Ship Hulls - in Player Features and Ideas Discussion [original thread]
What ? I seriously don't get why people want to change things that aren't broken. The tier system is in place because it works, It makes poeple work towards a better ship. Starting off in a burst and going into a rifter is running before you can...
- by StOrM ViPeR - at 2005.11.21 10:15:00
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11. Tier 3 BS designs, leave feedback - in Player Features and Ideas Discussion [original thread]
- by StOrM ViPeR - at 2005.11.18 14:02:00
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12. Tier 3 BS designs, leave feedback - in Player Features and Ideas Discussion [original thread]
Edited by: StOrM ViPeR on 18/11/2005 08:18:11 The peregrine has got the same slot loadout as the raven. If tier III BS's are to come in I'd Definaletly want a super slot load out. Additionally, You say you want a survivable Sniper. If its tou...
- by StOrM ViPeR - at 2005.11.18 08:17:00
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13. Tech 2 ship insurance - in Player Features and Ideas Discussion [original thread]
its not the insurance thats the issue, its the fact that tech II ships are currently sold for double,triple even quadruple their worth. 150 mill for a diemos, ROFL. Its known fact that it costs no where near HALF that to produce. Thats one hell ...
- by StOrM ViPeR - at 2005.11.09 15:52:00
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14. EVE2: Planetary Life - in Player Features and Ideas Discussion [original thread]
I doubt their idea of planeteray interactions will involve actually being on the planet. It sounds like it will be PLanet managment with just resource control
- by StOrM ViPeR - at 2005.11.03 10:17:00
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15. Possible removal of alts - in Player Features and Ideas Discussion [original thread]
I got 2 x 22 mill characters on 1 account , does that mean I get one character of 44 mill ? because they have skills that cross over and i'd stand to lose 10 million skill points on one character.
- by StOrM ViPeR - at 2005.10.19 10:11:00
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16. Can we have a slight increase in Pyerite yield? - in Player Features and Ideas Discussion [original thread]
Mine Harder and Faster, or buy it in. our corp seems to get a Excess of Pyrite. Its the goddamn Nocxium thats the pain to get hold of.
- by StOrM ViPeR - at 2005.08.27 21:01:00
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17. Ingame notepad and mail. - in Player Features and Ideas Discussion [original thread]
I just Copy and PAster the notes, like every on else. If you start adding attachments to the ingame mail, The load on games servers will go throught the roof.
- by StOrM ViPeR - at 2005.08.15 10:46:00
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18. Alternative travel routes using natural wormholes. - in Player Features and Ideas Discussion [original thread]
I'd like to see a temporary one open up in a random location for about 3 days or a week etc.. The Destination would be a Random system In EvE (Not a Randon system every Jump) After its life , the wormhole closes. Imagine plodding along Through ...
- by StOrM ViPeR - at 2005.08.11 07:20:00
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19. Suggestions for Eve - in Player Features and Ideas Discussion [original thread]
Edited by: StOrM ViPeR on 04/08/2005 07:56:21 docking animations ? Screw Freelancer Try ELite, you had to synchronize your rotation of your ship with the rotation of the station And Get the Speed Just right, otherwise you Died. Colonizing a ...
- by StOrM ViPeR - at 2005.08.04 07:55:00
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20. Bombers - in Player Features and Ideas Discussion [original thread]
Originally by: Del Narveux Bombers need a couple of things. First they need a Bomber Cloak, basically like prototype cloak in terms of stats except it lets you warp while cloaked. On second thought how about just changing all the cloaks t...
- by StOrM ViPeR - at 2005.08.02 11:27:00
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